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VizKit
3.3.7
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Collection of individual customizable functions. More...
#include <VisualCustomization.h>
Static Public Member Functions | |
| static void | initEnsembleMembers (void) |
| Initializes the actors and adds them to the ensemble. | |
| static void | setDefaultPreferenceValues (void) |
| Override and add default preference values. | |
| static bool | handleKeyPressed (const char aKeyboadCharacterValue) |
| Processes keyboard events. | |
Private Member Functions | |
| VisualCustomization () | |
| The constructor. | |
| ~VisualCustomization () | |
| The destructor. | |
Collection of individual customizable functions.
Each visualizer plug-in can implement its own version of these functions. All functions of VisualCustomization are static. VisualCustomization needs no state.
| VizKit::VisualCustomization::VisualCustomization | ( | ) | [private] |
The constructor.
| VizKit::VisualCustomization::~VisualCustomization | ( | ) | [private] |
The destructor.
| bool VisualCustomization::handleKeyPressed | ( | const char | aKeyboadCharacterValue | ) | [static] |
Processes keyboard events.
| aKeyboadCharacterValue | The value of the key that was pressed. |
| void VisualCustomization::initEnsembleMembers | ( | void | ) | [static] |
Initializes the actors and adds them to the ensemble.
Called by VisualStageControl on init.
| void VisualCustomization::setDefaultPreferenceValues | ( | void | ) | [static] |
Override and add default preference values.