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VizKit
3.3.7
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A beat indicating VisualActor. More...
#include <BeatlightActor.h>
Public Member Functions | |
| BeatlightActor () | |
| The constructor of BeatlightActor. | |
| ~BeatlightActor () | |
| The destructor of BeatlightActor. | |
| virtual void | init (void) |
| Initialization. | |
| virtual void | show (const VisualPlayerState &visualPlayerState) |
| Performs the show of the beatlight. | |
| virtual void | handleNotification (VisualNotification &aNotification) |
| The actor receives a notification about an event that occured. | |
Private Attributes | |
| Beatlight * | beatlight |
| A Pointer to the beatlight action. | |
A beat indicating VisualActor.
A pulsating light in the lower left corner indicates beat impulses.
The constructor of BeatlightActor.
The destructor of BeatlightActor.
| void BeatlightActor::handleNotification | ( | VisualNotification & | aNotification | ) | [virtual] |
The actor receives a notification about an event that occured.
| aNotification | The notification passed in. |
Reimplemented from VizKit::VisualActor.
| void BeatlightActor::init | ( | void | ) | [virtual] |
Initialization.
Reimplemented from VizKit::VisualActor.
| void BeatlightActor::show | ( | const VisualPlayerState & | visualPlayerState | ) | [virtual] |
Performs the show of the beatlight.
| visualPlayerState | Read-only access to the VisualPlayerState. |
Reimplemented from VizKit::VisualActor.
Beatlight* VizKit::BeatlightActor::beatlight [private] |
A Pointer to the beatlight action.