VizKit
3.3.7
|
A beat indicating VisualActor. More...
#include <BeatlightActor.h>
Public Member Functions | |
BeatlightActor () | |
The constructor of BeatlightActor. | |
~BeatlightActor () | |
The destructor of BeatlightActor. | |
virtual void | init (void) |
Initialization. | |
virtual void | show (const VisualPlayerState &visualPlayerState) |
Performs the show of the beatlight. | |
virtual void | handleNotification (VisualNotification &aNotification) |
The actor receives a notification about an event that occured. | |
Private Attributes | |
Beatlight * | beatlight |
A Pointer to the beatlight action. |
A beat indicating VisualActor.
A pulsating light in the lower left corner indicates beat impulses.
The constructor of BeatlightActor.
The destructor of BeatlightActor.
void BeatlightActor::handleNotification | ( | VisualNotification & | aNotification | ) | [virtual] |
The actor receives a notification about an event that occured.
aNotification | The notification passed in. |
Reimplemented from VizKit::VisualActor.
void BeatlightActor::init | ( | void | ) | [virtual] |
Initialization.
Reimplemented from VizKit::VisualActor.
void BeatlightActor::show | ( | const VisualPlayerState & | visualPlayerState | ) | [virtual] |
Performs the show of the beatlight.
visualPlayerState | Read-only access to the VisualPlayerState. |
Reimplemented from VizKit::VisualActor.
Beatlight* VizKit::BeatlightActor::beatlight [private] |
A Pointer to the beatlight action.